LUdev

The software company run by students at the Leiden Institute of Advanced Computer Science

Trusted by partners across sectors

  • Accenture
  • Belastingdienst (Netherlands Tax Authority)
  • C-Job Naval Architects
  • Centre for Human Drug Research (CHDR)
  • The Hague University of Applied Sciences
  • Delft University of Technology (TU Delft)
  • Leiden University

Why collaborate with us

LUdev in brief

We assemble teams of third-year bachelor students, from Computer Science, Data Science & Artificial Intelligence (AI), Bioinformatics, and Informatics & Economics, to deliver focused software products over approximately 5 months (February → ≈June). Work proceeds in Agile sprints with (at least) biweekly check-ins, supervised by experienced faculty and teaching staff.

Our students are skilled in modern languages and frameworks, with experience spanning web applications, data analysis, and machine-learning. They also adopt new technologies quickly, allowing them to pick up yet unfamiliar tooling as the project requires. We prioritise clear communication, realistic scoping, and delivering concrete outcomes aligned with your vision.

Team & process

A team has around six students who dedicate approximately 500 hours in total to your project. We follow Agile methodologies.

Timeline

The project lasts one semester (February → ≈June). Students work in bi-weekly sprints and regular have check-ins.

Compared with internships

Teams work largely independently, resulting in minimal integration overhead. Additionally, focus is on a scoped MVP, rather than open-ended placement work.

Our collaboration model

How we work

LUdev offers a straightforward collaboration model that respects your time and delivers concrete outcomes.

1. Submit your project

Share your idea and objectives. Together, we refine the scope, success criteria, and constraints. If your idea is still forming, we can explore options with you.

2. Matching & scoping

We assign a team of (around six) motivated students whose skills and interests best align with your project. From this moment onwards, you will be in direct contact with your team and can communicate your feedback and priorities. LUdev steps back and takes a supervisory role.

3. Development & delivery

From February to around the end of June, the assigned student team works on your project. You will meet with them (physically or digitally) every two weeks to review progress and give feedback. Deliverables typically include a working prototype, source code, and agreed documentation.

What to expect when working with LUdev

Our approach & deliverables

Partnerships are two-way investments: you receive fresh perspectives and software that may range from prototype to fully working solution, while students gain real-world experience. See our

for previous outcomes.

  • Realistic outcome(s)

    1. A focused MVP or working prototype, source code, and run instructions.
    2. A chance to meet and work with talented students who may become future employees.
    3. A learning experience for both parties, with potential for future collaboration.
  • Not a guarantee

    The software developed by our student teams is often a strong proof of concept or a functional prototype. While the projects are carried out with dedication and under guidance, they may not always be fully production-ready. Many organizations use the outcomes as a foundation for further development, either internally or through continued collaboration.

Transparent & fair

Costs

Non-commercial projects

Free of charge. Ideal for educational, research, and charitable initiatives.

Commercial projects

  • A €1,000,- starting fee (due within one month of acceptance).
  • A €6,000,- implementation fee if you choose to adopt the final software/IP.
  • Amounts exclude VAT; invoices are issued by Leiden University.
  • Fees are reinvested into IT infrastructure and teaching materials.

Get started with LUdev

Projects run February–June. Non-commercial collaborations are free; commercial projects have a modest fee.

Meet the team

Current Board

LUdev is led by students, with support from faculty in both advisory and supervisory roles. Together they run the organisation and guide project teams.

The 2025/2026 LUdev board in front of the Faculty of Science building, wearing navy LUdev sweaters.
2025/2026 LUdev board

Board members for 2025/2026

  • Catherine Smeyers
    Catherine Smeyers, CEO

    Catherine Smeyers

    CEO

    As a recent Bachelor’s graduate in Data Science & AI, I have gained experience working on a wide range of projects, which sparked my passion for applying academic knowledge to real-world challenges. As CEO of LUdev, I will be responsible for the overall direction and management of the organization, providing strategic oversight and representing LUdev externally to strengthen collaborations with partners.

  • Jort van Leenen
    Jort van Leenen, CTO

    Jort van Leenen

    CTO

    With four years of undergraduate education in Computer Science and hands-on experience through various (extracurricular) projects, I now oversee the technical infrastructure at LUdev. In this role, I also support and guide both clients and students in navigating technical challenges they may face.

  • Sanne van Ruijven
    Sanne van Ruijven, CCO

    Sanne van Ruijven

    CCO

    As a graduate of the Bachelor in Computer Science & Economics, I combine technical knowledge with business insight to bridge the gap between IT and organizational needs. As CCO, I am responsible for managing our partnerships and ensuring clear, effective communication with the companies we collaborate with.

  • Marc Hoek
    Marc Hoek, COO

    Marc Hoek

    COO

    With my experience in mentoring student groups and managing many software projects during my bachelor's in computer science, I will be responsible for implementing the CEO's plans and ensuring that the business runs smoothly. This involves overseeing the progress of company staff, managing day-to-day operations and supporting other staff as needed.